updated sqlite engine to address compilation errors
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@@ -7,7 +7,7 @@ import (
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"sync"
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"testing"
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_ "github.com/mattn/go-sqlite3"
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_ "modernc.org/sqlite"
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)
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// runChaosEngine fires 100 concurrent workers at the provided database connection
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@@ -73,8 +73,8 @@ func TestSQLiteConcurrency_Tuned_Succeeds(t *testing.T) {
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tempDir := t.TempDir()
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dbPath := filepath.Join(tempDir, "tuned.db")
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dsn := fmt.Sprintf("%s?_journal_mode=WAL&_synchronous=NORMAL&_busy_timeout=5000", dbPath)
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db, err := sql.Open("sqlite3", dsn)
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dsn := fmt.Sprintf("%s?_pragma=journal_mode(WAL)&_pragma=synchronous(NORMAL)&_pragma=busy_timeout(5000)", dbPath)
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db, err := sql.Open("sqlite", dsn)
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if err != nil {
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t.Fatalf("Failed to open tuned DB: %v", err)
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}
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